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God of War: Chains of Olympus (PSP) – Review 5/5

Posted by Damon on March 16, 2008


A couple of days ago God of War: Chains of Olympus for the PSP showed up on my doorstep, literally, and I have no idea who left it there, was weird. My birthday was Friday so I’m guessing someone got me a present and delivered it in a unique way, but after a bit of thought as to how Kratos showed up on my doorstep I grabbed my PSP and popped in my game.

From the get go the game is amazing, you know, excluding the logo ads at start up, lol. The opening cinematic makes your jaw drop and the first question that pops to mind is “This is the most gorgeous game I have ever seen on the PSP!”. If you thought that the screenshots you saw of the game were rendered, think again, and they did it without any slowdown at all while playing. If you read the earlier article on GoW:CoO and downloaded the demo then you are familiar with the game play and how pretty the game is, sorta. The finished version is actually better than the demo is visually. At certain parts of the game you find yourself in a temple with polished floors and the reflections off that floor would make you swear your are playing the game on a 360 or PS3 with a tiny screen. No, this isn’t an exaggeration, get the game and see for yourself.

The gameplay itself is very true to the God of War franchise with Kratos swinging his chained double swords around with the fury. Combos, new weapons, and even new magics make their debut, whether you want to slice and dice your enemies or pound them like a hamburger patty, the choice is there. The puzzles in the game, like all the God of War puzzles, aren’t terribly mind boggling, move some blocks, smash some pillars, turn some cranks, etc., but do add a bit more style to the gameplay. Currently I am six hours into the game and have spent ever second impressed with it, and I don’t impress easily at all. Without trying to spoil anything for you, there is a scene with Kratos and his daughter that actually invokes a bit of emotion and makes you actually care enough to debate hitting the circle repeatably to pass the sequence. All in all the game is phenomenal and is definitely worthy of your hard earned money, the only thing that could prevent this from being the best PSP game of all time is if it winds up being short (under 8-9 hours). Then again, even if it is short it is still one of the best games out for the PSP to date and it has now raised the proverbial bar on what the PSP can do. So if you are looking for a portable game, or even a game in general, God of War: Chains of Olympus is the way to go.

God of War: Chains of Olympus (PSP)

Final Verdict: 5/5


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